Even a chimp can write code: A team of crack developers does not a successful project make: "This is the infamous throwing-numbers-out-of-your-ass technique"
Developers hate schedules. That conclusion is pretty easy to derive. I was thinking of 3D Realms's long-awaited Duke Nukem Forever, that Wired magazine has so appropriately honored with a Lifetime Achievement Award in the Vaporware/Phantom Software category. Now I don't know anything about said company and said product's development team, but saying "I doubt they have much of a schedule" is just stating the obvious. Sadly this isn't the only instance of its kind in the software industry. I believe a vast majority of projects have either no schedule (and hence no deadline) or have no adherence to schedule. No wonder these projects move slower than molasses dripping out of a fur-lined syrup pitcher.
Wednesday, January 26, 2005
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